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Adjustments

The ADJUSTMENTS panel in the right sidebar of Develop view holds twelve sliders that tune exposure, color, tone, and sharpness. They apply to whichever mask is currently selected — Global by default.

  • Non-destructive. Every slider you move is a parameter, not a baked-in pixel change. You can dial it back at any time with no quality loss.
  • Masked. The current mask determines which pixels are affected. Move the Exposure slider with Subject selected, and only the subject brightens — the background stays untouched.
  • Live preview. Changes apply in real time so dragging a slider feels smooth even on big images.
  • Per-history-entry. Adjustments are stored per result in the history strip, so you can move between results and the sliders update to show that result’s settings.
  • Double-click any slider to reset just that one to default.
  • Reset All at the bottom of the panel resets every slider in one click.
  • The eyeball toggle at the top of the panel hides the adjustment effect without changing the slider values — useful for a quick before/after. Click it again to bring the effect back.

The panel is grouped by purpose, top to bottom:

SliderRangeDefaultWhat it does
Exposure-3.0 to +3.00Linear brightness multiplier in stops. Good for matching exposure across multiple stacks.
Contrast-100 to +1000Tonal separation around mid-grey. Positive deepens shadows and brightens highlights; negative flattens.
Highlights-100 to +1000Recovery in the upper tonal range. Negative pulls back blown highlights; positive opens them up.
Shadows-100 to +1000Lift or crush the bottom tonal range. Positive lifts shadow detail; negative deepens.
SliderRangeDefaultWhat it does
Temperature-50 to +500Warm/cool shift. Negative = cooler (blue); positive = warmer (amber).
Tint-50 to +500Green/magenta shift. Useful for correcting fluorescent or LED lighting.
Vibrance-100 to +1000Smart saturation that protects already-saturated colors and skin tones.
Saturation-100 to +1000Flat saturation. Use sparingly — Vibrance usually produces nicer results.
SliderRangeDefaultWhat it does
Texture-100 to +1000Mid-frequency contrast. Brings out fine surface texture on insects, mushrooms, fabric.
Clarity-100 to +1000Low-frequency contrast / local contrast. Adds punch without affecting overall exposure.
Sharpness0 to 1000Edge sharpening. Apply lightly — the stacker already maximizes per-region sharpness; this is for additional pop.
Denoise0 to 1000Luminance noise reduction. Especially useful on high-ISO macro shots.

Bringing out subject detail without flattening the background

Section titled “Bringing out subject detail without flattening the background”
  1. Click Subject in the MASKS panel.
  2. Toggle the eyeball icon to confirm what the mask covers (magenta overlay).
  3. On the Subject mask, push Texture to about +30, Clarity to +15, and Sharpness to +20.
  4. Click Background and push Clarity down to -20 for a smoother bokeh feel.

Color-correcting a green cast from leaf reflection

Section titled “Color-correcting a green cast from leaf reflection”

Subjects shot near foliage often pick up a green cast from light bouncing off leaves.

  1. Click Global (or Subject if it’s only on the subject).
  2. Push Tint toward magenta (positive values) until the green tone neutralizes.
  3. Optionally cool Temperature slightly to compensate for any overall warmth you introduced.

For a stack that came out a bit dark:

  1. Global mask, Exposure to about +0.5 to +1.0 stops.
  2. Shadows to +30 to +50 to recover detail.
  3. Highlights to -10 to -20 if your highlights got too hot from the exposure lift.
  1. Background mask, Denoise to +50 to +70 (noise is more visible in smooth areas).
  2. Subject mask, Denoise to 0 to +20 (preserve detail; let the mask handle the rest).
  3. Sharpness on the Subject mask to +10 to +15 to compensate for any minor softness.
  • Less is more. The stacker already produces a clean, sharp result. Adjustments are for taste and tone, not heavy-handed correction.
  • Watch the eyeball toggle. Quick before/after at any point — toggle the panel-level eyeball, see if you’re actually improving the image.
  • Mask before adjusting. Most heavy-handed edits are actually a mask problem in disguise. Pick the right mask first, then tune.
  • Subject and Background sum to 100% — when you push Subject Exposure up and Background Exposure down, you’re effectively increasing subject/background separation without compositing.
  • Masks — choose what your adjustments affect.
  • Saving — adjustments are baked into the saved file (TIFF, JPEG, or DNG).